THQ Nordic und Bugbear Entertainment haben das große Herbst Update zu Wreckfest veröffentlicht. Neben zahlreichen Anpassungen, Optimierungen und Bugfixes bringt der Patch auch wichtige neue Funktionen mit sich. Hier die Highlight:
- Zwei neue Strecken: Drytown Desert und Rockfield Roughspot
- Man kann endlich eigene private Lobbies erstellen
- Verbesserte Ladezeiten
- Man kanns eine Region wechseln
- Auf der PS4 Pro rendert das Spiel nun mit 4K Auflösung
Den Rest könnt ihr hier nachlesen:
Gameplay
- Added a third damage mode: Intense. This is same as the "Realistic" with which the console versions launched; in other words, "Realistic" with attacker's advantage enabled.
- Improved AI raceline on various tracks.
- Taking the loop on "Deathloop" no longer causes damage to the car.
- Added an AI Set for Limo.
- Increased Wingman strength.
- Reduced Limo strength slightly.
- Wheels no longer clip the fenders of Venom nearly as easily.
- Lawnmower and other small vehicles are no longer invincible against small to medium nudges.
User Interface
- Added improved iconography to the garage user interface.
- Added new, unique icons for armoa and visual upgrade parts.
- Added upgrade tier icons for performance parts.
- In career heat races, event specific loading screen is now displayed also between the heats.
- In Custom Event, the correct AI Set is now displayed after changing the vehicle.
- HUD can no longer appear in the main menu after being disconnected from an online session.
Multiplayer
- Improved local car prediction precision to reduce input lag.
- Reduced warping of remote cars when playing with high latency.
- In lobby, the server name no longer overlaps the track name at the top.
- Lobby options are no longer incorrectly grayed out in case the user is in the Tune screen when a track change occurs.
Engine
- Improved particle rendering performance, improving framerate especially in events featuring large vehicles.
- Increased title stability.