Wenn man keine eigenen Spiele vorweisen kann, kauft man sich einfach einen Titel bei einem Publisher ein. So hat es Microsoft bereits auf Xbox und Xbox360 gemacht und so machen sie es jetzt auch weiter. Der einzige Schocker auf Microsofts Pressekonferenz war, dass das neue Tomb Raider Spiel Rise of the Tomb Raider zu Weihnachten 2015 exklusiv auf der Xbox One erscheinen wird. Wie sich nun auf Nachfrage herausstellt, ist die Exlusivität nur zeitlich begrenzt - sprich frühestens sechs Monate später dürfen wohl auch PlayStation Zocker zum neuen Lara Croft Abenteuer greifen. Ärgerlich ist es dennoch.
Wir danken unserem Leser bilderrahmen für die Einsendung dieser News.
Übrigens, dass Statement bringt Entwickler Crystal Dynamics:
Dear Tomb Raider Community,
As you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.
Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.
We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special - the most ambitious Tomb Raider game ever built.
Thanks,
Darrell Gallagher
Crystal Dynamics Head of Studios
UPDATE
Eurogamer lässt nicht locker und hackt bezüglich der Exklusivität bei Xbox Boss Phil Spencer nach! Hier der interessante Ausschnitt:
"I don't own them building Tomb Raider on other platforms. I can't talk about the franchise that way. I can talk about the deal I have."
So, what, exactly, is that deal?
"I have Tomb Raider shipping next holiday exclusively on Xbox. It is Xbox 360 and Xbox One. I'm not trying to fake anybody out in terms of where this thing is. What they do with the franchise in the long run is not mine. I don't control it. So all I can talk about is the deal I have. I don't know where else Tomb Raider goes.
Is there a time limit on the exclusivity period?
"Yes, the deal has a duration. I didn't buy it. I don't own the franchise."
Can you tell us how long the duration is?
"No. It's not because I'm trying to be a headfake on anybody. It's a deal between us and the partner. People ask me how much did we pay. There are certain things I'm just not going to talk about because it's a business deal between us and then. Obviously the deal does have a duration. I didn't buy the IP in perpetuity."
Auf Deutsch. Es gibt einen Deal zwischen SquareEnix und Microsoft und dieser besagt, dass Tomb Raider zu erst auf der Xbox erscheint. Wann das Spiel auf anderen Plattformen erscheint hängt ganz von SquareEnix ab. Auch wurde die IP nicht gekauft, einzig der exklusive Zeitvorsprung!